subcultural.com.au

Cheat Sheets Galore!

June 23rd, 2010

Spyrestudios have just posted the most impressive list of cheatsheets I’ve ever seen. Head on over and have a look : Cheatsheet Mega Collection

Fellowship House – HTML5 & CSS3 debut

June 9th, 2010

Fellowship House

Visit www.fellowshiphouse.org.au for a look at my first HTML 5 & CSS 3 website. It’s an intentionally simple design, but takes advantage of HTML5s Media Enquiry features, and also uses CSS3 effects such as transparency, drop shadows, & rounded Borders. View it first in the latest version of Firefox, then view it again in Internet Explorer and you will see the difference and what can easily be achieved.

There is the potenital for this to quite dramatically change the site development workflow. Many of the graphical effects that were made in Fireworks, will no longer be requird to be exported as graphics. On small projects at least, I can see that rapid prototyping would be more efficiently achieved working directly with code.

Web Layout Tools

June 2nd, 2010

Over on http://speckyboy.com/2010/05/30/liquid-fluid-and-elastic-layout-templates-tools-and-frameworks/ there are several useful tools for helping you to design and create your web layouts.You will find template layouts, tools for creating grids of all sizes and even a handy little CSS generator.

User Interface Design – Useful Links

March 2nd, 2010

Understanding and embracing the intricacies of User Interface Design, can be a lot to take on. Especially if you are a freelance designer, where client budgets often do not afford you the luxury of engaging in extensive user research and regular production meetings. However, having an awareness of established methods for planning, designing and creating User Interface Designs, can help you to improve your workflow, allowing you to use your time more efficiently and also provide a high level of professional service to your clients. Below are some helpful links that provide an overview of the workflow in developing user interface designs.

At Smashing Magazine there is a recent article about Designing User Interfaces for Business Web Applications. From here you will find many useful links for further reading on much of the content.

At Usability.gov there is a Visual Step-by-step Guide guiding you through the user-centred design process. Although the site presumes you have a large design team at your disposal, it still provides an invaluable insight into the process, and a lot of this can be easily adapted to smaller scaled projects.

Almost to prove the above point, here is a site that provides an explanation as to why you only need to test with 5 users.

Colour for Web Design

February 22nd, 2010

A few quick links for anyone looking for a few tips on developing effective colour schemes for web sites.

Over at Smashing Magazine we have a 3 part article on Colour Theory:

  • Part 1 looks at the meaning of colour.
  • Part 2 will start to unravel some Colour Theory terminology.
  • Part 3 will guide you towards creating your own effective colour palettes

And for an amazing tool that takes all of the hard work (and maybe a bit of the spontenaity) out of creating colour palettes try Colour Scheme Designer 3.

Design Overview

August 14th, 2009

 

This gives some idea of what I hope to achieve :

The Blender game community has achieved some amazing things particularly over the past few years the game engine has been in development.
However the majority of community work thus far are either works in progress, proof of concepts or simple tools to assist in the process of game development with the open source Blender Game Engine.
Even the official Blender Open Game “Yo Frankie!” in its current state of release exists as little more than a tech-demo.
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New game prototype under development

August 2nd, 2009

A new Blender Prototype platform game has just begun development using the Blender Game Engine. More details will be forthcoming.